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	<title>Onteca &#187; robot</title>
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		<title>Latest news on Monsteca Corral</title>
		<link>http://blog.onteca.com/2009/11/26/latest-news-on-monsteca-corral/</link>
		<comments>http://blog.onteca.com/2009/11/26/latest-news-on-monsteca-corral/#comments</comments>
		<pubDate>Thu, 26 Nov 2009 12:19:23 +0000</pubDate>
		<dc:creator>sophie</dc:creator>
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		<category><![CDATA[flOw]]></category>
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		<description><![CDATA[
Indie wiiware™ game ‘Monsteca Corral’ encounters Pikmin comparisons
Liverpool, November 25, 2009 – The much anticipated Wiiware™ title, Monsteca Corral will soon make its gaming debut this coming January 2010 after almost 18 months of development. The British indie game developer Onteca, only recently announced the launch of their first game this month which sparked off [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://blog.onteca.com/wp-content/uploads/2009/10/7820_146337498548_509638548_2857868_3796245_n1-150x150.jpg" alt="7820_146337498548_509638548_2857868_3796245_n" title="7820_146337498548_509638548_2857868_3796245_n" width="150" height="150" class="alignleft size-thumbnail wp-image-410" /></p>
<p>Indie wiiware™ game ‘Monsteca Corral’ encounters Pikmin comparisons</p>
<p>Liverpool, November 25, 2009 – The much anticipated Wiiware™ title, Monsteca Corral will soon make its gaming debut this coming January 2010 after almost 18 months of development. The British indie game developer Onteca, only recently announced the launch of their first game this month which sparked off debates as to whether or not an indie company could bet all the odds and become another ‘World of Goo’ story.</p>
<p>The casual game that could only best be categorised as being in the same genre as Pikmin and Flower, has fought the immediate comparisons made when such prominent titles were mentioned. The developers at Onteca have taken everything with a pinch of salt, and are confident that once players delve into the surreal ambient levels of Monsteca Corral that previous misconceptions will be amiss.</p>
<p>Monsteca Corral is an independently developed title focusing on fast paced fun-puzzle gameplay, targeted at anyone and everyone who enjoys pick up and play games with no hidden agenda to subliminally take over their life. You play on your terms and you the player control a herd of peculiar named orange creators, formally known as Sdompes’.  The cute and not so bright Monsters, who once activated, need help to avoid being dismembered by invading robots. So instead of watching the poor creators run dim-witted riot, it is your job to accumulate and guide them successfully through each level.</p>
<p>You take the role of a Monster Herder, flying above them and saving them from the dangers of their changing environment and the ever growing ominous robot population. As your Sdompes’ run through each level, you guide them towards &#8216;Energy orb&#8217; bonuses that are scattered throughout the habitat; these will increase the communal power of the herd.<br />
As Herder, you can:</p>
<p>•	Use Wiimote to create deviation paths that block off dangerous routes for Sdompes’.<br />
<br />•	Use Wiimote to allow Sdompes’ to follow a route.<br />
<br />•	Use Wiimote to allow Sdompes’ to split and form a sub group.<br />
<br />•	Use Wiimote to help Sdompes’ damage the robot environment.<br />
<br />•	Use Wiimote to make your Sdompes’ jump and shake and sing.</p>
<p>As additional levels arise, the game emerges as a cross-country running game with Sdompe migrating through the different and ever changing environments of the Monsteca World: Stomping through Desert, Open Plains, Wooded Highlands, Forest, Wetlands and City in their bid to make it home safely.</p>
<p><img src="http://blog.onteca.com/wp-content/uploads/2009/11/screenshot-22-300x222.jpg" alt="screenshot 2" title="screenshot 2" width="300" height="222" class="alignright size-medium wp-image-479" /></p>
<p>Monsteca Corral is set to be released through the Wii Shop Channel in 2010, venturing into a new family of games for the Wii™ console. Monsteca Corral will invite people to experience a totally new and innovative method of gameplay with a fresh perspective on a classic genre.</p>

	Tags: <a href="http://blog.onteca.com/tag/everyone/" title="Everyone" rel="tag">Everyone</a>, <a href="http://blog.onteca.com/tag/flow/" title="flOw" rel="tag">flOw</a>, <a href="http://blog.onteca.com/tag/game/" title="Game" rel="tag">Game</a>, <a href="http://blog.onteca.com/tag/liverpool/" title="Liverpool" rel="tag">Liverpool</a>, <a href="http://blog.onteca.com/tag/monsteca/" title="monsteca" rel="tag">monsteca</a>, <a href="http://blog.onteca.com/tag/onteca/" title="Onteca" rel="tag">Onteca</a>, <a href="http://blog.onteca.com/tag/robot/" title="robot" rel="tag">robot</a>, <a href="http://blog.onteca.com/tag/story/" title="story" rel="tag">story</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li><a href="http://blog.onteca.com/2009/10/21/new-entry-monsteca-corral/" title="New Entry &#8211; Monsteca Corral (October 21, 2009)">New Entry &#8211; Monsteca Corral</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/09/22/monsteca-corral-2/" title="Monsteca Corral (September 22, 2009)">Monsteca Corral</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/02/25/liberatis-an-early-alpha-version-of-an-mmo-produced-by-a-group-of-young-people/" title="Liberatis &#8211; an early alpha version of an MMO produced by a group of Young People (February 25, 2009)">Liberatis &#8211; an early alpha version of an MMO produced by a group of Young People</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/11/02/event-preview-develop-liverpool/" title="Event Preview: Develop Liverpool (November 2, 2009)">Event Preview: Develop Liverpool</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/10/30/development-blog-%e2%80%93-normal-day-at-onteca/" title="Development Blog – Normal day at Onteca (October 30, 2009)">Development Blog – Normal day at Onteca</a> (0)</li>
</ul>

]]></content:encoded>
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		<item>
		<title>Monsteca Corral</title>
		<link>http://blog.onteca.com/2009/09/22/monsteca-corral-2/</link>
		<comments>http://blog.onteca.com/2009/09/22/monsteca-corral-2/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 13:19:03 +0000</pubDate>
		<dc:creator>phill</dc:creator>
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		<guid isPermaLink="false">http://blog.onteca.com/2009/09/22/monsteca-corral-2/</guid>
		<description><![CDATA[So what’s the game about then i hear you ask.
First things first, Monsteca is more than just a game.
Now this isn’t some marketing speak where I tell you that it’s not just a game, it’s a way of life or some crap (would I do that to you?) no no no,
What I mean is, monsteca [...]]]></description>
			<content:encoded><![CDATA[<p>So what’s the game about then i hear you ask.</p>
<p>First things first, Monsteca is more than just a game.<br />
Now this isn’t some marketing speak where I tell you that it’s not just a game, it’s a way of life or some crap (would I do that to you?) no no no,<br />
What I mean is, monsteca is a universe of different &#8230;&#8230;&#8230;. things.</p>
<p>There is in the pipeline </p>
<p>Web games<br />
Wii game (monsteca corral)<br />
<img src="http://blog.onteca.com/wp-content/uploads/2009/09/monstecacorral.jpg" alt="monstecacorral" title="monstecacorral" width="246" height="285" class="alignnone size-full wp-image-334" /><br />
Cartoons<br />
A board game<br />
A massive wiki</p>
<p>And more, all taking place in the monsteca universe.</p>
<p>Here’s some backstory.</p>
<p>The Monsteca Backstory</p>
<p>In the beginning there were monsters:</p>
<p>and the monsters lived side by side in general disharmony. Completely<br />
unable to work as a team, the monsters roamed free within their<br />
habitats and occasionally risked being painfully dismembered by other<br />
monster species if they strayed too far from home -<br />
and this was the way of the monsters and so life went on, until a small<br />
and mysterious do-gooding alien life form arrived<br />
who went by the name of:<br />
The Maker<br />
and The Maker (being called The Maker) made. More specifically he made<br />
Robots. He created the first robot &#8216;chip&#8217; and implanted it into the<br />
first robot Central Processing Unit. The Maker created the robots with<br />
a belief that they would improve the lives of the monsters and provide<br />
some form of order and structure for the world. As with all great<br />
beliefs it went horribly wrong once the Maker showed the robots how<br />
they could make each others units and was hence discarded by them as<br />
they felt he served no purpose.</p>
<p>The Biguana:<br />
Thus the &#8216;chip&#8217; has been passed from C.P.U to C.P.U and it has become<br />
outdated and damaged causing the robots to behave more erratically.<br />
So The Maker has become increasing weary and fearful of his own<br />
creations. The Maker now lives a solitary existence.<br />
He did however once save a small Biguana monster from the jaws of a<br />
Blind Polar Dog and made him a robot tail to replace his half eaten one<br />
knowing that for Biguanas ‘balance’ is very important to their survival.<br />
The Maker is aware that the robots are not behaving in a responsible way<br />
but fears he can no longer control them.</p>
<p>have now created their own environment in the form of cities and<br />
mines. Robot consumption of world resources and materials is now of<br />
epic proportions.<br />
Collectively the robots view the monsters as a nuisance and have recently<br />
been enslaving them for their own purposes Certain types of robot may be<br />
persuaded to think differently if it is seen to be logical to do so but<br />
.<br />
the present C.P.U (Central Processing Unit) is not exactly logical.</p>
<p>has succeeded in line through the passing of the &#8216;chip.&#8217; He controlsa<br />
all of the robots but he is gradually experiencing more breakdowns/<br />
crashes, glitches etc. mainly in his logic and understanding<br />
functions.<br />
The present C.P.U is not a nice C.P.U. He proved incompatible with his<br />
compatible unit partner and she left him with a 2nd unit daughter who<br />
he struggles to relate to due to her caring unrobotlike nature.<br />
The Present C.P.U is responsible for the current anti monster regime<br />
which he believes will advance robitilisation. He&#8217;s begun to &#8216;clean<br />
up&#8217; monster populated &#8216;trouble spots.&#8217;</p>
<p>Wii Story<br />
In the world of Monsteca, the Sdompé are undertaking their annual monster<br />
migration from the Southern Desert areas. Normally this is quite straight<br />
forward, with Sdompés running in herds towards the nearest resting Astro<br />
Maggot, symbiotically stirring it into action, then jumping aboard and<br />
taking off to better climes through desert, highlands and open plains<br />
eventually arriving at the Northern Wetlands.<br />
But this year the wicked robots have interfered with their migration by<br />
building cities that are polluting and destroying the monsters&#8217; natural<br />
habitats.<br />
It is up to the Herder, flying overhead on the back of a Manderray, to<br />
help the Sdompé migrate successfully across the robots increasingly<br />
unfriendly and urbanised world.</p>

	Tags: <a href="http://blog.onteca.com/tag/art/" title="Art" rel="tag">Art</a>, <a href="http://blog.onteca.com/tag/blog/" title="blog" rel="tag">blog</a>, <a href="http://blog.onteca.com/tag/cart/" title="cart" rel="tag">cart</a>, <a href="http://blog.onteca.com/tag/game/" title="Game" rel="tag">Game</a>, <a href="http://blog.onteca.com/tag/monsteca/" title="monsteca" rel="tag">monsteca</a>, <a href="http://blog.onteca.com/tag/onteca/" title="Onteca" rel="tag">Onteca</a>, <a href="http://blog.onteca.com/tag/robot/" title="robot" rel="tag">robot</a>, <a href="http://blog.onteca.com/tag/stand/" title="stand" rel="tag">stand</a>, <a href="http://blog.onteca.com/tag/story/" title="story" rel="tag">story</a><br />

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	<li><a href="http://blog.onteca.com/2009/10/27/14-19-information-technology-diploma/" title="14-19 Information Technology Diploma (October 27, 2009)">14-19 Information Technology Diploma</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/10/21/new-entry-monsteca-corral/" title="New Entry &#8211; Monsteca Corral (October 21, 2009)">New Entry &#8211; Monsteca Corral</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/09/22/monsteca-corral/" title="Monsteca Corral (September 22, 2009)">Monsteca Corral</a> (1)</li>
	<li><a href="http://blog.onteca.com/2009/11/26/latest-news-on-monsteca-corral/" title="Latest news on Monsteca Corral (November 26, 2009)">Latest news on Monsteca Corral</a> (1)</li>
</ul>

]]></content:encoded>
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		<title>Of noobs and leets and crossing over&#8230;</title>
		<link>http://blog.onteca.com/2009/02/24/of-noobs-and-leets-and-crossing-over/</link>
		<comments>http://blog.onteca.com/2009/02/24/of-noobs-and-leets-and-crossing-over/#comments</comments>
		<pubDate>Tue, 24 Feb 2009 13:27:51 +0000</pubDate>
		<dc:creator>alison</dc:creator>
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		<guid isPermaLink="false">http://blog.onteca.com/?p=159</guid>
		<description><![CDATA[Alison’s Blog.

Being the noob amongst the leet at Onteca has its pros(everyone assumes you know nothing about their stuff)and its cons (normally because you erm don&#8217;t).Working with Onteca this year, attending Crossover Kids and working on an MMO created by young people, has been great. Challenging what I know as a writer and pushing me [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><strong><span style="font-family: &quot;Courier New&quot;;">Alison’s Blog.</span></strong></p>
<p><a href="http://blog.onteca.com/wp-content/uploads/2009/02/alis.jpg"><img class="size-thumbnail wp-image-170 alignright" title="alis" src="http://blog.onteca.com/wp-content/uploads/2009/02/alis-150x150.jpg" alt="alis" width="150" height="150" /></a><br />
<span style="font-family: &quot;Courier New&quot;;">Being the noob amongst the leet at <strong>Onteca</strong> has its pros(everyone assumes you know nothing about their stuff)and its cons (normally because you erm don&#8217;t).Working with Onteca this year, attending <strong>Crossover Kids </strong>and working on an <strong>MMO</strong> created by young people, has been great. Challenging what I know as a writer and pushing me to think about what I need to. This blog is about ‘Crossover.’</span></p>
<p><span style="font-family: &quot;Courier New&quot;;"><br />
So, <strong>‘Crossover’</strong> is:</span></p>
<p><span style="font-family: &quot;Courier New&quot;;"><br />
‘&#8230;an extraordinary series of ‘innovation labs’ for creative professionals from a diverse range of backgrounds: game developers, tv and film producers, web designers, animators, theatre practitioners and others. Each Crossover lab is an immersive, five day incubator fostering new collaborations and original ideas for cross platform media content and services.’</span></p>
<p><span style="font-family: &quot;Courier New&quot;;">Jon and Max put me forward for: Crossover Kids (Dec 1 &#8211; 5).‘Crossover Kids’ said it would:</span></p>
<p><span style="font-family: &quot;Courier New&quot;;"><br />
explore the future of children’s media and develop original ideas for cross-platform projects. Based on the knowledge that:</span></p>
<p><span style="font-family: &quot;Courier New&quot;;"><br />
‘Children have always loved TV, but the days when passive viewing was their only option are well and truly over. They’re media literate and demanding more sophisticated, interactive content which is fragmenting the market. So what does this mean for content creators? A decline in traditional TV commissioning and falling budgets? Or a framework for innovation and collaboration?’</span></p>
<p><span style="font-family: &quot;Courier New&quot;;"><br />
I wasn’t sure on the idea of being incubated with a load of content creators. But, on the promise of a paid trip down south,(Thank you North West Vision and Media) a hotel spa and a country walk, I bought myself a nice new networking cardigan, packed my bestest walking boots and swimming cossie and set off to deepest, smartest Sussex to find:</span></p>
<p><span style="font-family: &quot;Courier New&quot;;"><br />
non-stop work and no time for a sauna, or even a stroll around the grounds. But it was jolly good work, planning, pitching and thinking a lot about how multi platforms can be used with a young audience. I spent time thinking about how creative ideas can be best delivered to an audience of children who probably don’t even think about the word ‘virtual’ because to them it just is. </span></p>
<p><span style="font-family: &quot;Courier New&quot;;">&#8216;Crossover Kids&#8217; comes highly recommended. Over the five days I worked on ideas involving Bluetooth mapping, MMO worlds and erm robot alien ponies. Obviously it was the alien ponies idea that I chose to develop. (See Recon Ponies Blog to follow.) It was constantly relentless, equally rewarding and hugely funny. Mentors were excellent and networking opportunities allowed for me to make some good contacts with lovely folk, specifically: </span></p>
<p><span style="font-family: &quot;Courier New&quot;;"><br />
<a href="http://www.childseye.tv">Childs Eye </a><br />
<a href="http://www.themustardcorporation.com">Mustard Corporation</a><br />
<a href="http://www.unexpectedmedia.com">Unexpected Media </a><br />
<a href="http://www.redbedlam.com">Red Bedlam </a><br />
<a href="http://www.tunatech.com">Tuna Technologies</a><br />
<a href="http://www.griersontrust.org">Grierson Awards</a><br />
<a href="http://www.wakstudios.co.uk">Wak Studio</a><br />
<a href="http://www.poddingtonpeas.com">Poddington Peas</a><br />
<a href="http://www.milkytea.com">Milky Tea </a><br />
<a href="http://www.capsulefilms.com">and Capsule films </a></span></p>
<p><span style="font-family: &quot;Courier New&quot;;"><br />
Friendship and creative seeds were planted in December and as we turn into spring I’m pleased to say they are growing. </span></p>
<p><span style="font-family: &quot;Courier New&quot;;"><br />
Following the Crossover week, I also attended the first Crossover Kids pitching event, which was held at the Princess Anne Theatre, BAFTA, London on Thursday 11 December. We saw a couple of new CBeebies ideas including a great news programme aimed at 4 year olds ‘What’s your news?’ I pitched along -side virtual world creator Kerry Fraser Robinson(Red Bedlam), producer Emma Hindley (Grierson Awards) and animator Sara Quick (Tuna Technology) our multi platform animated cartoon/ website/robot: <strong>‘Recon Ponies’</strong>. We’re still looking at developing this idea. Interest and funding most welcome. We thinks it’s got legs (and a nosebag.)</span></p>
<p><span style="font-family: &quot;Courier New&quot;;"><br />
Crossover enabled me to extend the thinking that I had already been doing on my work with Onteca, specifically working story narrative in MMO and developing cross platform ideas. I am still very much a noob but with leet aspirations.</span></p>
<p><span style="font-family: &quot;Courier New&quot;;"> </span></p>
<p class="MsoNormal">

	Tags: <a href="http://blog.onteca.com/tag/art/" title="Art" rel="tag">Art</a>, <a href="http://blog.onteca.com/tag/content-creators/" title="content creators" rel="tag">content creators</a>, <a href="http://blog.onteca.com/tag/cross-platform/" title="cross platform" rel="tag">cross platform</a>, <a href="http://blog.onteca.com/tag/crossover/" title="crossover" rel="tag">crossover</a>, <a href="http://blog.onteca.com/tag/design/" title="Design" rel="tag">Design</a>, <a href="http://blog.onteca.com/tag/film-producers/" title="film producers" rel="tag">film producers</a>, <a href="http://blog.onteca.com/tag/future/" title="future" rel="tag">future</a>, <a href="http://blog.onteca.com/tag/game/" title="Game" rel="tag">Game</a>, <a href="http://blog.onteca.com/tag/game-developers/" title="game developers" rel="tag">game developers</a>, <a href="http://blog.onteca.com/tag/hotel-spa/" title="hotel spa" rel="tag">hotel spa</a>, <a href="http://blog.onteca.com/tag/leet/" title="leet" rel="tag">leet</a>, <a href="http://blog.onteca.com/tag/media-content/" title="media content" rel="tag">media content</a>, <a href="http://blog.onteca.com/tag/mmo/" title="MMO" rel="tag">MMO</a>, <a href="http://blog.onteca.com/tag/noob/" title="noob" rel="tag">noob</a>, <a href="http://blog.onteca.com/tag/north-west-vision-and-media/" title="north west vision and media" rel="tag">north west vision and media</a>, <a href="http://blog.onteca.com/tag/onteca/" title="Onteca" rel="tag">Onteca</a>, <a href="http://blog.onteca.com/tag/robot/" title="robot" rel="tag">robot</a>, <a href="http://blog.onteca.com/tag/theatre-practitioners/" title="theatre practitioners" rel="tag">theatre practitioners</a>, <a href="http://blog.onteca.com/tag/trip-down-south/" title="trip down south" rel="tag">trip down south</a>, <a href="http://blog.onteca.com/tag/walking-boots/" title="walking boots" rel="tag">walking boots</a>, <a href="http://blog.onteca.com/tag/web-designers/" title="web designers" rel="tag">web designers</a>, <a href="http://blog.onteca.com/tag/young-people/" title="Young People" rel="tag">Young People</a><br />

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	<li><a href="http://blog.onteca.com/2009/11/02/event-preview-develop-liverpool/" title="Event Preview: Develop Liverpool (November 2, 2009)">Event Preview: Develop Liverpool</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/10/30/development-blog-%e2%80%93-normal-day-at-onteca/" title="Development Blog – Normal day at Onteca (October 30, 2009)">Development Blog – Normal day at Onteca</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/10/27/14-19-information-technology-diploma/" title="14-19 Information Technology Diploma (October 27, 2009)">14-19 Information Technology Diploma</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/11/09/new-onteca-training-programmes-%e2%80%93-c-objective-c-3d-modelling/" title="New Onteca Training Programmes – C++, Objective C, 3D Modelling (November 9, 2009)">New Onteca Training Programmes – C++, Objective C, 3D Modelling</a> (0)</li>
</ul>

]]></content:encoded>
			<wfw:commentRss>http://blog.onteca.com/2009/02/24/of-noobs-and-leets-and-crossing-over/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hovership Test-Flight Demo</title>
		<link>http://blog.onteca.com/2009/02/10/hovership-test-flight-demo/</link>
		<comments>http://blog.onteca.com/2009/02/10/hovership-test-flight-demo/#comments</comments>
		<pubDate>Tue, 10 Feb 2009 18:04:09 +0000</pubDate>
		<dc:creator>rich</dc:creator>
				<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Work in Progress]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[flight]]></category>
		<category><![CDATA[helicopter]]></category>
		<category><![CDATA[hover]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[plane]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[ship]]></category>
		<category><![CDATA[VTOL]]></category>

		<guid isPermaLink="false">http://blog.onteca.com/?p=151</guid>
		<description><![CDATA[You need Flashilc_loadVideo("http://blog.onteca.com/uploads/hovership_testflight_demo");

	Tags: flight, helicopter, hover, maya, plane, robot, ship, VTOL

	Related posts
	
	Hovership (0)
	Development Blog – Normal day at Onteca (0)
	CPU (part textured) (0)
	CPU (no texture) (0)
	BUG01 Transporter (0)


]]></description>
			<content:encoded><![CDATA[<p><div id="http://blog.onteca.com/uploads/hovership_testflight_demo" class="flvbox_inline">You need Flash</div><script type="text/javascript">ilc_loadVideo("http://blog.onteca.com/uploads/hovership_testflight_demo");</script></p>

	Tags: <a href="http://blog.onteca.com/tag/flight/" title="flight" rel="tag">flight</a>, <a href="http://blog.onteca.com/tag/helicopter/" title="helicopter" rel="tag">helicopter</a>, <a href="http://blog.onteca.com/tag/hover/" title="hover" rel="tag">hover</a>, <a href="http://blog.onteca.com/tag/maya/" title="maya" rel="tag">maya</a>, <a href="http://blog.onteca.com/tag/plane/" title="plane" rel="tag">plane</a>, <a href="http://blog.onteca.com/tag/robot/" title="robot" rel="tag">robot</a>, <a href="http://blog.onteca.com/tag/ship/" title="ship" rel="tag">ship</a>, <a href="http://blog.onteca.com/tag/vtol/" title="VTOL" rel="tag">VTOL</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li><a href="http://blog.onteca.com/2009/02/03/hovership/" title="Hovership (February 3, 2009)">Hovership</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/10/30/development-blog-%e2%80%93-normal-day-at-onteca/" title="Development Blog – Normal day at Onteca (October 30, 2009)">Development Blog – Normal day at Onteca</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/02/03/cpu-part-textured/" title="CPU (part textured) (February 3, 2009)">CPU (part textured)</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/02/03/cpu-no-texture/" title="CPU (no texture) (February 3, 2009)">CPU (no texture)</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/02/03/bug01-transporter/" title="BUG01 Transporter (February 3, 2009)">BUG01 Transporter</a> (0)</li>
</ul>

]]></content:encoded>
			<wfw:commentRss>http://blog.onteca.com/2009/02/10/hovership-test-flight-demo/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hovership</title>
		<link>http://blog.onteca.com/2009/02/03/hovership/</link>
		<comments>http://blog.onteca.com/2009/02/03/hovership/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 18:19:24 +0000</pubDate>
		<dc:creator>rich</dc:creator>
				<category><![CDATA[Work in Progress]]></category>
		<category><![CDATA[hover]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[robot]]></category>

		<guid isPermaLink="false">http://blog.onteca.com/?p=119</guid>
		<description><![CDATA[

	Tags: hover, maya, robot

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	CPU (part textured) (0)
	CPU (no texture) (0)
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	surgery &#8211; test masking (0)


]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-120" title="hovership" src="http://blog.onteca.com/wp-content/uploads/2009/02/hovership.jpg" alt="hovership" width="600" height="607" /></p>

	Tags: <a href="http://blog.onteca.com/tag/hover/" title="hover" rel="tag">hover</a>, <a href="http://blog.onteca.com/tag/maya/" title="maya" rel="tag">maya</a>, <a href="http://blog.onteca.com/tag/robot/" title="robot" rel="tag">robot</a><br />

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	<li><a href="http://blog.onteca.com/2009/02/03/cpu-part-textured/" title="CPU (part textured) (February 3, 2009)">CPU (part textured)</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/02/03/cpu-no-texture/" title="CPU (no texture) (February 3, 2009)">CPU (no texture)</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/02/03/bug01-transporter/" title="BUG01 Transporter (February 3, 2009)">BUG01 Transporter</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/04/02/surgery-test-masking/" title="surgery &#8211; test masking (April 2, 2009)">surgery &#8211; test masking</a> (0)</li>
</ul>

]]></content:encoded>
			<wfw:commentRss>http://blog.onteca.com/2009/02/03/hovership/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BUG01 Transporter</title>
		<link>http://blog.onteca.com/2009/02/03/bug01-transporter/</link>
		<comments>http://blog.onteca.com/2009/02/03/bug01-transporter/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 12:08:42 +0000</pubDate>
		<dc:creator>rich</dc:creator>
				<category><![CDATA[Work in Progress]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[spaceship]]></category>

		<guid isPermaLink="false">http://blog.onteca.com/?p=110</guid>
		<description><![CDATA[

	Tags: maya, robot, spaceship

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]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-113" title="bug01" src="http://blog.onteca.com/wp-content/uploads/2009/02/bug01.jpg" alt="bug01" width="600" height="607" /></p>

	Tags: <a href="http://blog.onteca.com/tag/maya/" title="maya" rel="tag">maya</a>, <a href="http://blog.onteca.com/tag/robot/" title="robot" rel="tag">robot</a>, <a href="http://blog.onteca.com/tag/spaceship/" title="spaceship" rel="tag">spaceship</a><br />

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	<li><a href="http://blog.onteca.com/2009/02/03/hovership/" title="Hovership (February 3, 2009)">Hovership</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/02/03/cpu-part-textured/" title="CPU (part textured) (February 3, 2009)">CPU (part textured)</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/02/03/cpu-no-texture/" title="CPU (no texture) (February 3, 2009)">CPU (no texture)</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/04/02/surgery-test-masking/" title="surgery &#8211; test masking (April 2, 2009)">surgery &#8211; test masking</a> (0)</li>
</ul>

]]></content:encoded>
			<wfw:commentRss>http://blog.onteca.com/2009/02/03/bug01-transporter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CPU (part textured)</title>
		<link>http://blog.onteca.com/2009/02/03/cpu-part-textured/</link>
		<comments>http://blog.onteca.com/2009/02/03/cpu-part-textured/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 12:02:57 +0000</pubDate>
		<dc:creator>rich</dc:creator>
				<category><![CDATA[Work in Progress]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[robot]]></category>

		<guid isPermaLink="false">http://blog.onteca.com/?p=100</guid>
		<description><![CDATA[

	Tags: maya, robot

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]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-103" title="cpu_part_tex7" src="http://blog.onteca.com/wp-content/uploads/2009/02/cpu_part_tex7.png" alt="cpu_part_tex7" width="600" height="607" /></p>

	Tags: <a href="http://blog.onteca.com/tag/maya/" title="maya" rel="tag">maya</a>, <a href="http://blog.onteca.com/tag/robot/" title="robot" rel="tag">robot</a><br />

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	<li><a href="http://blog.onteca.com/2009/02/03/hovership/" title="Hovership (February 3, 2009)">Hovership</a> (0)</li>
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</ul>

]]></content:encoded>
			<wfw:commentRss>http://blog.onteca.com/2009/02/03/cpu-part-textured/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CPU (no texture)</title>
		<link>http://blog.onteca.com/2009/02/03/cpu-no-texture/</link>
		<comments>http://blog.onteca.com/2009/02/03/cpu-no-texture/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 11:55:31 +0000</pubDate>
		<dc:creator>rich</dc:creator>
				<category><![CDATA[Work in Progress]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[robot]]></category>

		<guid isPermaLink="false">http://blog.onteca.com/?p=89</guid>
		<description><![CDATA[

	Tags: maya, robot

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	Hovership (0)
	CPU (part textured) (0)
	BUG01 Transporter (0)
	surgery &#8211; test masking (0)


]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-90" title="cpu_no_tex" src="http://blog.onteca.com/wp-content/uploads/2009/02/cpu_no_tex.png" alt="cpu_no_tex" width="600" height="607" /></p>

	Tags: <a href="http://blog.onteca.com/tag/maya/" title="maya" rel="tag">maya</a>, <a href="http://blog.onteca.com/tag/robot/" title="robot" rel="tag">robot</a><br />

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	<li><a href="http://blog.onteca.com/2009/02/03/hovership/" title="Hovership (February 3, 2009)">Hovership</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/02/03/cpu-part-textured/" title="CPU (part textured) (February 3, 2009)">CPU (part textured)</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/02/03/bug01-transporter/" title="BUG01 Transporter (February 3, 2009)">BUG01 Transporter</a> (0)</li>
	<li><a href="http://blog.onteca.com/2009/04/02/surgery-test-masking/" title="surgery &#8211; test masking (April 2, 2009)">surgery &#8211; test masking</a> (0)</li>
</ul>

]]></content:encoded>
			<wfw:commentRss>http://blog.onteca.com/2009/02/03/cpu-no-texture/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

